Portfolio > Games
Glitch
Global Game Jam 2010: A 48hr video game competition
Hideout!
Save your friends from the alien invasion
Portfolio
3D
Animation
Games
Interactive
Photography
Demo Reel
Contact
Blog
Glitch [ January 2010 ]
Purpose:
An international event to create a video game within 48hrs that encompasses the concept of: deception
Tools:
Maya 2008, Adobe Photoshop CS3, UDK (Unreal Engine 3)
Duration:
48 hrs
My Role:
Within a team of 4 (Grant Moore, Jim Silvester & Omar Hesham) I was the environment modeler and texture artist, as well as project marketer (via Twitter & printed poster)
Copyright (c) 2010
Amanda Emmanuel
. All Rights Reserved